In recent weeks and months, reports surrounding Apple's first AR/VR headset have increased dramatically. According to various reports and analyses, the brand new product could be unveiled this year. But now it is reported that Apple is struggling with several hardware and software issues that could delay the debut until 2023.
The latest Bloomberg report According to Apple, the headset is struggling with overheating issues, as well as camera and software issues - the state of development could prevent the headset from being announced in June as internally planned. If these issues are not resolved quickly, Apple is expected to postpone the announcement until 2023.
The headset - a high-end device that combines virtual and augmented reality - was supposed to be unveiled at Apple's annual Worldwide Developers Conference in June and launch later in the year. But development issues related to overheating, cameras and software have made it harder to stay on schedule. As a result, the announcement could be delayed until late 2022 or later, and the product might not hit shelves until 2023.
iOS 16 is expected to support the Apple AR/VR headset
The challenge is to use M1 Pro-level processors in the headset while maintaining a comfortable temperature for the wearer. The report also includes new details about how the headset works and more:
Apple plans to focus on developing virtual and augmented reality apps for the device, which will have an app store, at its 2023 developer conference. Other preparations for the headset are also being made, including supporting the device in iOS 16 (codenamed Sydney), a new version of the iPhone operating system that is due to be unveiled in June. This means that Apple could theoretically preview technical aspects of the headset or its software as early as this year's developer conference without presenting the full device.
Apple has considered setting the price of the device at more than $2,000, justified by the more advanced display, chip and audio technologies compared to the competition. The company originally expected to sell only one headset per day per store. In its most recent forecast to suppliers, the company expects to sell seven to 10 million units in the first year. (Photo by cc7 studio / Bigstockphoto)